Hello,
I am trying to create a little waterfall using maxfluids, but I cannot get it to interact with the object I have made. Basically I have created a plane, edit poly, manipulate the verts to get into the right shape, subdivide, add a couple of noise layers to come up with a basic shape.
When I run the sim, the fluid seems to collide with it way about the object and then it flips out.I have tried to reset the xform, collapse the stack, deleted the fluids and retried.. nup. If I delete the collider the fluid flows perfectly, if I do a basic mesh it works fine also. There must be something with the noise that is having an impact I assume but I am really unsure.
Does this ring a bell with anyone?
Please help.
Thanks!
I didn't find the right solution from the Internet.
References:
https://forums.ag-with-poly-object-i-created/td-p/7805342
Troubleshooting Maxfluids not interacting with a poly object requires a meticulous approach. Confirm proper object settings, ensure the los angeles moving companies fluid container encompasses the poly object, and check simulation parameters. Adjusting viscosity and surface tension can enhance interaction. A methodical exploration of settings ensures seamless integration, optimizing your fluid simulation results.
Wish I could help. Max fluids is something I still need to experiment with a lot more.